John “Breathtakingly Brilliant” Scalzi has made another breathtakingly brilliant post. At 800 comments and late at night, he finally said “Enough,” especially because everyone was repeating himself (and anyone who didn’t notice the non-sex-specific “he” in that sentence might have problems with this conversation). Point is, I had something to say about it, and, after reading all 800 comments, no one said it. So I will say it here.
First, please read his post.
Okay, when I say it is ‘breathtakingly brilliant,” I mean it, because it has beautifully redefined things for me. It was a classic case of, “You’re bothered by this metaphor, so let me give you a new metaphor without the emotional baggage, so that, just maybe, we can discuss the actual issue.” It worked.
And, in so doing, it highlighted my problem with the whole, massive bundle. My problem can be stated thus: All of this effort put into either a) How do we make the game more fair, or b) At least making us aware of how unfair the rules are, makes it that much harder to focus on what is, to me, most important: THE FUCKING GAME SUCKS.
I don’t want to play it, I don’t want to be forced to play it, I don’t want strangers to have no choice but to play it; I don’t like smug assholes “dropping out” to live in the woods and then claiming they aren’t playing it.
The game needs to go. It needs to be replaced by a game that doesn’t have a wealth stat, or an education stat, because those things are just always maxed for everyone. It needs to be replaced by a game in which the stats are different talents, and the only thing to put points in are interests and passions.
John calls his game real life, and he’s right, it is. But I passionately, deeply believe it isn’t the only choice for what real life can be. Most people will believe my desire here is unrealistic, and dismiss it; but we must not forget that many of these people believe (or believed) that voting for Obama made a difference, so exactly who is unrealistic is open for debate. In terms of material wealth and capacity for wealth production, there is, at present, enough to create the game I want, or at least get pretty close. In order to concentrate on changing the rules for stat setting, you must believe the game is always going to be there, more or less the same.
I will never accept that.